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Risk Roll · Solo

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0 banked. Roll six dice to start turn 1.

Quick start: Roll six dice, select scoring ones or fives, then bank safely or risk them by rolling again.

NIORA GAMES PLAY GUIDE

How to play Risk Roll

A practical guide to the objective, legal flow, and decisions that matter in this playable version.

Objective

Risk Roll is a solo push-your-luck challenge: bank at least 10,000 points to win. Set aside scoring dice, then bank the turn total or roll the remaining dice. A roll with no scoring dice loses all unbanked points from that turn.

How a turn works

Roll six dice, choose at least one scoring die or combination, and continue with the unselected dice or bank. Single Ones and Fives score, while triples and larger sets, straights, and special groupings follow the displayed score table. If every die scores, hot dice let you roll all six again while retaining the turn total at risk.

Strategy that changes the outcome

Risk depends on how many dice remain and how many points are exposed. Rolling five or six dice is relatively safe; rolling one or two is dangerous. Bank more readily after a high-value combination, but exploit hot dice when the fresh six-die roll gives a favourable chance to extend the turn.

First decision: Banking depends on both accumulated points and remaining dice; hot dice change the risk without making continued rolling mandatory.

A common mistake to avoid

Selected scoring dice are not banked automatically. Until the bank action is chosen, every point accumulated in the turn can still be lost to a scoreless roll.

Three useful table habits

  • Compare unbanked value with the number of dice remaining.
  • Select only combinations recognised by the score table.
  • Use hot dice as a new risk decision, not an automatic reroll.

A question players ask

What happens after a scoreless roll?

The current turn ends immediately and its unbanked points are lost. Previously banked points remain safe. Start your next turn with all six dice and continue toward 10,000; there is no opponent turn in this version.

About this guide

We compare the rules shown in the game with the implemented legal moves, complete representative deals, and review desktop and mobile presentation. If a house rule changes play, the in-game How to play panel takes precedence. Read How games are researched and tested.